home *** CD-ROM | disk | FTP | other *** search
- on exitFrame
- global flag, cowboy3
- if flag = 1 then
- if the timer > 120 then
- set flag to 0
- end if
- else
- if flag = 0 then
- repeat while the locV of sprite 5 < 550
- set the locV of sprite 5 to the locV of sprite 5 + 10
- updateStage()
- end repeat
- set the visible of sprite 5 to 0
- set flag to 1
- set cowboy3 to 0
- go(65)
- end if
- end if
- go(the frame)
- end
-
- on mouseUp
- repeat with n = 21 down to 1
- set the visible of sprite n to 1
- puppetSprite(n, 0)
- end repeat
- sound stop 1
- go(10)
- end
-